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Stardew Engine
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Data Fields | |
| struct AtlasSpriteFontData | spriteData [256] |
| AtlasSprite | sprites [256] |
| char | name [MAX_FONT_NAME_SIZE] |
| char AtlasFont::name[MAX_FONT_NAME_SIZE] |
| struct AtlasSpriteFontData AtlasFont::spriteData[256] |
| AtlasSprite AtlasFont::sprites[256] |