Stardew Engine
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DrawContext Struct Reference

#include <DrawContext.h>

Collaboration diagram for DrawContext:

Data Fields

int screenWidth
 
int screenHeight
 
NewUIVertexBufferFn NewUIVertexBuffer
 
UIVertexBufferDataFn UIVertexBufferData
 
DrawUIVertexBufferFn DrawUIVertexBuffer
 
DestroyUIVertexBufferFn DestroyVertexBuffer
 
SetCurrentAtlasFn SetCurrentAtlas
 
UploadTextureFn UploadTexture
 
DestroyTextureFn DestroyTexture
 
NewWorldspaceVertBufferFn NewWorldspaceVertBuffer
 
WorldspaceVertexBufferDataFn WorldspaceVertexBufferData
 
DrawWorldspaceVertexBufferFn DrawWorldspaceVertexBuffer
 
DestroyWorldspaceVertexBufferFn DestroyWorldspaceVertexBuffer
 

Field Documentation

◆ DestroyTexture

DestroyTextureFn DrawContext::DestroyTexture

◆ DestroyVertexBuffer

DestroyUIVertexBufferFn DrawContext::DestroyVertexBuffer

◆ DestroyWorldspaceVertexBuffer

DestroyWorldspaceVertexBufferFn DrawContext::DestroyWorldspaceVertexBuffer

◆ DrawUIVertexBuffer

DrawUIVertexBufferFn DrawContext::DrawUIVertexBuffer

◆ DrawWorldspaceVertexBuffer

DrawWorldspaceVertexBufferFn DrawContext::DrawWorldspaceVertexBuffer

◆ NewUIVertexBuffer

NewUIVertexBufferFn DrawContext::NewUIVertexBuffer

◆ NewWorldspaceVertBuffer

NewWorldspaceVertBufferFn DrawContext::NewWorldspaceVertBuffer

◆ screenHeight

int DrawContext::screenHeight

◆ screenWidth

int DrawContext::screenWidth

◆ SetCurrentAtlas

SetCurrentAtlasFn DrawContext::SetCurrentAtlas

◆ UIVertexBufferData

UIVertexBufferDataFn DrawContext::UIVertexBufferData

◆ UploadTexture

UploadTextureFn DrawContext::UploadTexture

◆ WorldspaceVertexBufferData

WorldspaceVertexBufferDataFn DrawContext::WorldspaceVertexBufferData

The documentation for this struct was generated from the following file: