Stardew Engine
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GameFrameworkEventListener Struct Reference
Collaboration diagram for GameFrameworkEventListener:

Data Fields

void * userData
 
EventListenerFn eventFn
 
struct GameFrameworkEventListenerpNext
 
struct GameFrameworkEventListenerpPrev
 
char eventName [EVENT_MAX_NAME_LEN]
 

Field Documentation

◆ eventFn

EventListenerFn GameFrameworkEventListener::eventFn

◆ eventName

char GameFrameworkEventListener::eventName[EVENT_MAX_NAME_LEN]

◆ pNext

struct GameFrameworkEventListener* GameFrameworkEventListener::pNext

◆ pPrev

struct GameFrameworkEventListener* GameFrameworkEventListener::pPrev

◆ userData

void* GameFrameworkEventListener::userData

The documentation for this struct was generated from the following file: