Stardew Engine
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ImageFile Struct Reference

#include <ImageFileRegstry.h>

Data Fields

char * path
 
bool bLoaded
 
u8pData
 
int width
 
int height
 

Field Documentation

◆ bLoaded

bool ImageFile::bLoaded

◆ height

int ImageFile::height

◆ path

char* ImageFile::path

◆ pData

u8* ImageFile::pData

◆ width

int ImageFile::width

The documentation for this struct was generated from the following file: