Stardew Engine
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ObjectPoolData Struct Reference

16 byte aligned More...

#include <ObjectPool.h>

Data Fields

i64 objectSize
 
i64 capacity
 
i64 freeObjectsArraySize
 
u64freeObjectIndicessArray
 

Detailed Description

16 byte aligned

Field Documentation

◆ capacity

i64 ObjectPoolData::capacity

◆ freeObjectIndicessArray

u64* ObjectPoolData::freeObjectIndicessArray

◆ freeObjectsArraySize

i64 ObjectPoolData::freeObjectsArraySize

◆ objectSize

i64 ObjectPoolData::objectSize

The documentation for this struct was generated from the following file: