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Stardew Engine
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#include <Physics2D.h>

Data Fields | ||
| enum PhysicsBodyType | type | |
| union { | ||
| struct Physics2DCircle circle | ||
| struct Physics2DPoly poly | ||
| struct Physics2DRect rect | ||
| } | data | |
| struct Physics2DCircle PhysicsShape2D::circle |
| union { ... } PhysicsShape2D::data |
| struct Physics2DPoly PhysicsShape2D::poly |
| struct Physics2DRect PhysicsShape2D::rect |
| enum PhysicsBodyType PhysicsShape2D::type |