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Stardew Engine
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Fixed size queue that wraps around when full. More...
#include <ThreadSafeQueue.h>
Data Fields | |
| u8 * | data |
| u32 | itemSize |
| u32 | queueSize |
| u32 | queueCurrentLength |
| u8 * | queueHead |
| u8 * | queueTail |
| CrossPlatformMutex | mutex |
| OnTSQueueWrapAroundFn | onWrap |
Fixed size queue that wraps around when full.
| u8* ThreadSafeQueue::data |
| u32 ThreadSafeQueue::itemSize |
| CrossPlatformMutex ThreadSafeQueue::mutex |
| OnTSQueueWrapAroundFn ThreadSafeQueue::onWrap |
| u32 ThreadSafeQueue::queueCurrentLength |
| u8* ThreadSafeQueue::queueHead |
| u32 ThreadSafeQueue::queueSize |
| u8* ThreadSafeQueue::queueTail |