Stardew Engine
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Data Fields
TilemapEdit Struct Reference
#include <
Game2DLayerNetwork.h
>
Data Fields
u16
x
u16
y
u16
layer
TileIndex
newVal
Field Documentation
◆
layer
u16
TilemapEdit::layer
◆
newVal
TileIndex
TilemapEdit::newVal
◆
x
u16
TilemapEdit::x
◆
y
u16
TilemapEdit::y
The documentation for this struct was generated from the following file:
Stardew/engine/include/
Game2DLayerNetwork.h
TilemapEdit
Generated by
1.9.8