Stardew Engine
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Data Fields
Transform2D Struct Reference
#include <
Game2DLayer.h
>
Data Fields
vec2
position
vec2
scale
float
rotation
bool
bMirrored
Field Documentation
◆
bMirrored
bool Transform2D::bMirrored
◆
position
vec2 Transform2D::position
◆
rotation
float Transform2D::rotation
◆
scale
vec2 Transform2D::scale
The documentation for this struct was generated from the following file:
Stardew/engine/include/
Game2DLayer.h
Transform2D
Generated by
1.9.8