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Stardew Engine
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A set of anumations drawn behind and in front of the base sprite. More...
#include <WfPlayer.h>

Data Fields | |
| struct WfAnimationSetLayer | bgLayers [WfNumBackgroundAnimationLayers] |
| Layers behind the sprite. | |
| struct WfAnimationSetLayer | layers [WfNumAnimationLayers] |
| Layers in front of the sprite. | |
| unsigned int | layersMask |
| which layers in front are drawn | |
| unsigned int | bgLayersMask |
| which layers behind are drawn | |
A set of anumations drawn behind and in front of the base sprite.
| struct WfAnimationSetLayer WfAnimationSet::bgLayers[WfNumBackgroundAnimationLayers] |
Layers behind the sprite.
| unsigned int WfAnimationSet::bgLayersMask |
which layers behind are drawn
| struct WfAnimationSetLayer WfAnimationSet::layers[WfNumAnimationLayers] |
Layers in front of the sprite.
| unsigned int WfAnimationSet::layersMask |
which layers in front are drawn