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Stardew Engine
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its a "request" because if an ancenstor of the requesting widget also requests then the request is overruled More...
#include <XMLUIGameLayer.h>
Data Fields | |
| int | regIndex |
| Registry index of the viewmodel table the function will be called on. | |
| const char * | funcName |
| Function that will generate new children for the widget. | |
| HWidget | hWidget |
| Widget that will have new children. | |
its a "request" because if an ancenstor of the requesting widget also requests then the request is overruled
| const char* WidgetChildrenChangeRequest::funcName |
Function that will generate new children for the widget.
| HWidget WidgetChildrenChangeRequest::hWidget |
Widget that will have new children.
| int WidgetChildrenChangeRequest::regIndex |
Registry index of the viewmodel table the function will be called on.