Stardew Engine
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WidgetChildrenChangeRequest Struct Reference

its a "request" because if an ancenstor of the requesting widget also requests then the request is overruled More...

#include <XMLUIGameLayer.h>

Data Fields

int regIndex
 Registry index of the viewmodel table the function will be called on.
 
const char * funcName
 Function that will generate new children for the widget.
 
HWidget hWidget
 Widget that will have new children.
 

Detailed Description

its a "request" because if an ancenstor of the requesting widget also requests then the request is overruled

Field Documentation

◆ funcName

const char* WidgetChildrenChangeRequest::funcName

Function that will generate new children for the widget.

◆ hWidget

HWidget WidgetChildrenChangeRequest::hWidget

Widget that will have new children.

◆ regIndex

int WidgetChildrenChangeRequest::regIndex

Registry index of the viewmodel table the function will be called on.


The documentation for this struct was generated from the following file: