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Stardew Engine
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#include "Geometry.h"
Functions | |
| bool | Ge_PointInAABB (float pointX, float pointY, GeomRect rect) |
| bool | Ge_AABBIntersect (vec2 tl1, vec2 br1, vec2 tl2, vec2 br2) |
| bool Ge_AABBIntersect | ( | vec2 | tl1, |
| vec2 | br1, | ||
| vec2 | tl2, | ||
| vec2 | br2 | ||
| ) |
| bool Ge_PointInAABB | ( | float | pointX, |
| float | pointY, | ||
| GeomRect | rect | ||
| ) |