Stardew Engine
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RadioGroupWidget.h
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1#ifndef RADIOGROUPWIDGET_H
2#define RADIOGROUPWIDGET_H
3
4#include "HandleDefs.h"
5
6struct XMLUIData;
7struct UIWidget;
8struct DataNode;
9
10HWidget RadioGroupWidgetNew(HWidget hParent, struct DataNode* pXMLNode, struct XMLUIData* pUILayerData);
11void RadioGroup_ChildSelected(HWidget hRadioGroup, struct UIWidget* pRadioButtonChild);
12
13
14#endif // !RADIOGROUPWIDGET_H
HGeneric HWidget
Definition HandleDefs.h:8
HWidget RadioGroupWidgetNew(HWidget hParent, struct DataNode *pXMLNode, struct XMLUIData *pUILayerData)
Definition RadioGroupWidget.c:180
void RadioGroup_ChildSelected(HWidget hRadioGroup, struct UIWidget *pRadioButtonChild)
Definition RadioGroupWidget.c:187
Definition DataNode.h:53
Definition Widget.h:206
Definition XMLUIGameLayer.h:59