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Stardew Engine
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#include "WfGame.h"#include "DynArray.h"#include "cwalk.h"#include "WfWorld.h"#include <stdlib.h>#include <stdio.h>#include <string.h>#include "WfPersistantGameData.h"
Functions | |
| void | WfGameInit () |
| void | WfSetCurrentSaveGame (struct WfGameSave *pSave) |
| void WfGameInit | ( | ) |
| void WfSetCurrentSaveGame | ( | struct WfGameSave * | pSave | ) |