void WfSerializeLogEntity(struct BinarySerializer *bs, struct Entity2D *pInEnt, struct GameLayer2DData *pData)
Definition WfLog.c:11
void WfDeSerializeLogEntity(struct BinarySerializer *bs, struct Entity2D *pOutEnt, struct GameLayer2DData *pData)
Definition WfLog.c:6
Definition BinarySerializer.h:16
Definition Entities.h:190
Definition Game2DLayer.h:92