Stardew Engine
Loading...
Searching...
No Matches
WfRock.c File Reference
#include "BinarySerializer.h"
#include "Entities.h"
#include "Game2DLayer.h"
Include dependency graph for WfRock.c:

Functions

void WfDeSerializeRockEntity (struct BinarySerializer *bs, struct Entity2D *pOutEnt, struct GameLayer2DData *pData)
 
void WfSerializeRockEntity (struct BinarySerializer *bs, struct Entity2D *pInEnt, struct GameLayer2DData *pData)
 

Function Documentation

◆ WfDeSerializeRockEntity()

void WfDeSerializeRockEntity ( struct BinarySerializer bs,
struct Entity2D pOutEnt,
struct GameLayer2DData pData 
)

◆ WfSerializeRockEntity()

void WfSerializeRockEntity ( struct BinarySerializer bs,
struct Entity2D pInEnt,
struct GameLayer2DData pData 
)