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Stardew Engine
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Functions | |
| void | WfGetTreeSprites (struct WfTreeSprites *spritesPerSeason, hAtlas atlas) |
| void | WfInitSprites (struct WfSprites *pSprites, struct GameLayer2DData *pLayerData) |
| void WfGetTreeSprites | ( | struct WfTreeSprites * | spritesPerSeason, |
| hAtlas | atlas | ||
| ) |
| void WfInitSprites | ( | struct WfSprites * | pSprites, |
| struct GameLayer2DData * | pLayerData | ||
| ) |