Stardew Engine
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LuaWidgetCallback Struct Reference

#include <Widget.h>

Data Fields

char name [LUA_CALLBACK_MAX_NAME_LEN+1]
 
size_t nameLen
 
bool bActive
 

Field Documentation

◆ bActive

bool LuaWidgetCallback::bActive

◆ name

char LuaWidgetCallback::name[LUA_CALLBACK_MAX_NAME_LEN+1]

◆ nameLen

size_t LuaWidgetCallback::nameLen

The documentation for this struct was generated from the following file: