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Stardew Engine
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#include <Widget.h>
Data Fields | ||
| enum WidgetPropertyBindingType | type | |
| union { | ||
| int i | ||
| float flt | ||
| char * str | ||
| bool bl | ||
| } | data | |
| char | name [MAX_PROPERTY_NAME_LEN+1] | |
| char | boundPropertyName [MAX_PROPERTY_NAME_LEN+1] | |
| bool WidgetPropertyBinding::bl |
| char WidgetPropertyBinding::boundPropertyName[MAX_PROPERTY_NAME_LEN+1] |
| union { ... } WidgetPropertyBinding::data |
| float WidgetPropertyBinding::flt |
| int WidgetPropertyBinding::i |
| char WidgetPropertyBinding::name[MAX_PROPERTY_NAME_LEN+1] |
| char* WidgetPropertyBinding::str |
| enum WidgetPropertyBindingType WidgetPropertyBinding::type |