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Stardew Engine
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#include <XMLUIGameLayer.h>

Data Fields | |
| DrawContext * | pDc |
| draw context (should really just be globally accessible: TODO: fix) | |
| const char * | xmlPath |
| path to xml file defining the UI | |
| bool | bLoadImmediately |
| eg, when XMLUIGameLayer_Get is called, do we load the xml file? | |
| bool XMLUIGameLayerOptions::bLoadImmediately |
eg, when XMLUIGameLayer_Get is called, do we load the xml file?
| DrawContext* XMLUIGameLayerOptions::pDc |
draw context (should really just be globally accessible: TODO: fix)
| const char* XMLUIGameLayerOptions::xmlPath |
path to xml file defining the UI