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Stardew Engine
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#include "TextEntryWidget.h"#include "Widget.h"#include "DataNode.h"#include "XMLUIGameLayer.h"#include <string.h>#include <stdlib.h>#include <stdio.h>#include "TextWidget.h"#include "Atlas.h"#include "AssertLib.h"#include "CanvasWidget.h"#include "InputContext.h"#include "RootWidget.h"#include "TimerPool.h"#include "Scripting.h"#include "Log.h"
Data Structures | |
| struct | TextEntryWidgetData |
Functions | |
| HWidget | TextEntryWidgetNew (HWidget hParent, struct DataNode *pDataNode, struct XMLUIData *pUILayerData) |
| Create a new widget for entering text from a struct DataNode*. | |