Stardew Engine
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TextEntryWidget.c File Reference
#include "TextEntryWidget.h"
#include "Widget.h"
#include "DataNode.h"
#include "XMLUIGameLayer.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "TextWidget.h"
#include "Atlas.h"
#include "AssertLib.h"
#include "CanvasWidget.h"
#include "InputContext.h"
#include "RootWidget.h"
#include "TimerPool.h"
#include "Scripting.h"
#include "Log.h"
Include dependency graph for TextEntryWidget.c:

Data Structures

struct  TextEntryWidgetData
 

Functions

HWidget TextEntryWidgetNew (HWidget hParent, struct DataNode *pDataNode, struct XMLUIData *pUILayerData)
 Create a new widget for entering text from a struct DataNode*.
 

Function Documentation

◆ TextEntryWidgetNew()

HWidget TextEntryWidgetNew ( HWidget  hParent,
struct DataNode pXMLNode,
struct XMLUIData pUILayerData 
)

Create a new widget for entering text from a struct DataNode*.

Parameters
hParent
pXMLNode
pUILayerData
Returns