1#ifndef WFGAMELAYERDATA_H
2#define WFGAMELAYERDATA_H
void WfInitGameLayerData(struct GameLayer2DData *pGameLayerData, struct WfGameLayerData *pOutData)
Definition WfGameLayerData.c:4
Definition GameFrameworkEvent.c:14
Definition Game2DLayer.h:92
Definition WfGameLayerData.h:13
struct GameFrameworkEventListener * SettingsPushedEventListener
Definition WfGameLayerData.h:16
struct WfSprites sprites
Definition WfGameLayerData.h:14
struct GameFrameworkEventListener * HUDPushedEventListener
Definition WfGameLayerData.h:15
Definition WfSprites.h:20