|
Stardew Engine
|
#include "WfSprites.h"

Go to the source code of this file.
Data Structures | |
| struct | WfGameLayerData |
Functions | |
| void | WfInitGameLayerData (struct GameLayer2DData *pGameLayerData, struct WfGameLayerData *pOutData) |
| void WfInitGameLayerData | ( | struct GameLayer2DData * | pGameLayerData, |
| struct WfGameLayerData * | pOutData | ||
| ) |