#include "HandleDefs.h"
#include <stdbool.h>
Go to the source code of this file.
|
| enum | WfItemIndices {
WfBasicAxe
, WfBasicSword
, WfBasicPickAxe
, WfBasicScythe
,
WfBasicFishingRod
, WfBasicHoe
, WfBasicBow
, WfNumBuiltinItems
} |
| |
| enum | WfEquipSlot {
Ring1
, Ring2
, Head
, Torso
,
Legs
, Arms
} |
| |
◆ UI_SPRITE_DIMS_PXLS
| #define UI_SPRITE_DIMS_PXLS 32 |
◆ OnMakeItemCurrentFn
◆ OnStopBeingCurrentItemFn
◆ OnUseItemFn
◆ TryEquipFn
◆ WfEquipSlot
| Enumerator |
|---|
| Ring1 | |
| Ring2 | |
| Head | |
| Torso | |
| Legs | |
| Arms | |
◆ WfItemIndices
| Enumerator |
|---|
| WfBasicAxe | |
| WfBasicSword | |
| WfBasicPickAxe | |
| WfBasicScythe | |
| WfBasicFishingRod | |
| WfBasicHoe | |
| WfBasicBow | |
| WfNumBuiltinItems | |
◆ WfAddBuiltinItems()
| void WfAddBuiltinItems |
( |
| ) |
|
◆ WfAddItemDef()
◆ WfGetItemDef()
| const struct WfItemDef * WfGetItemDef |
( |
int |
itemIndex | ) |
|
◆ WfInitItems()
◆ WfRegisterItemScriptFunctions()
| void WfRegisterItemScriptFunctions |
( |
| ) |
|