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Stardew Engine
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#include <Network.h>

Data Fields | ||
| enum MatchmakingProtocolMessageType | type | |
| union { | ||
| struct ClientMatchmakingInfo clientInfo | ||
| struct ServerMatchmakingInfo serverInfo | ||
| struct PeerAddress peer | ||
| } | data | |
| struct ClientMatchmakingInfo MatchMakingMessage::clientInfo |
| union { ... } MatchMakingMessage::data |
| struct PeerAddress MatchMakingMessage::peer |
| struct ServerMatchmakingInfo MatchMakingMessage::serverInfo |
| enum MatchmakingProtocolMessageType MatchMakingMessage::type |