#include <WfPlayer.h>
◆ animationSet
◆ bMovingLastFrame
| u32 WfPlayerEntData::bMovingLastFrame |
◆ bMovingThisFrame
| u32 WfPlayerEntData::bMovingThisFrame |
◆ bNetworkControlled
| u32 WfPlayerEntData::bNetworkControlled |
◆ [struct]
| struct { ... } WfPlayerEntData::createNetPlayerOnInitArgs |
◆ directionFacing
◆ groundColliderCenter2EntTransform
| vec2 WfPlayerEntData::groundColliderCenter2EntTransform |
◆ metersPerSecondWalkSpeedBase
| float WfPlayerEntData::metersPerSecondWalkSpeedBase |
◆ moveDownBinding
◆ moveLeftBinding
◆ movementVector
| vec2 WfPlayerEntData::movementVector |
◆ moveRightBinding
◆ moveUpBinding
◆ netPlayerSlot
| int WfPlayerEntData::netPlayerSlot |
◆ netPlayerSpawnAtPos
| vec2 WfPlayerEntData::netPlayerSpawnAtPos |
◆ networkPlayerNum
| int WfPlayerEntData::networkPlayerNum |
◆ nextItemBinding
◆ playerControlsMask
◆ prevItemBinding
◆ settingsMenuBinding
◆ speedMultiplier
| float WfPlayerEntData::speedMultiplier |
◆ state
The documentation for this struct was generated from the following file: