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Stardew Engine
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#include <WfPlayer.h>

Data Fields | ||
| vec2 | groundColliderCenter2EntTransform | |
| struct ButtonBinding | moveUpBinding | |
| struct ButtonBinding | moveDownBinding | |
| struct ButtonBinding | moveLeftBinding | |
| struct ButtonBinding | moveRightBinding | |
| struct ButtonBinding | nextItemBinding | |
| struct ButtonBinding | prevItemBinding | |
| struct ButtonBinding | mainActionBinding | |
| struct ButtonBinding | settingsMenuBinding | |
| struct ActiveInputBindingsMask | playerControlsMask | |
| float | metersPerSecondWalkSpeedBase | |
| float | speedMultiplier | |
| u8 | movementBits | |
| struct WfAnimationSet | animationSet | |
| enum WfDirection | directionFacing | |
| enum WfPlayerState | state | |
| struct { | ||
| vec2 netPlayerSpawnAtPos | ||
| int netPlayerSlot | ||
| } | createNetPlayerOnInitArgs | |
| int | networkPlayerNum | |
| u32 | bMovingLastFrame: 1 | |
| u32 | bNetworkControlled: 1 | |
| enum WfActionAnimation | actionAnimation | |
| enum WfActionAnimation WfPlayerEntData::actionAnimation |
| struct WfAnimationSet WfPlayerEntData::animationSet |
| u32 WfPlayerEntData::bMovingLastFrame |
| u32 WfPlayerEntData::bNetworkControlled |
| struct { ... } WfPlayerEntData::createNetPlayerOnInitArgs |
| enum WfDirection WfPlayerEntData::directionFacing |
| vec2 WfPlayerEntData::groundColliderCenter2EntTransform |
| struct ButtonBinding WfPlayerEntData::mainActionBinding |
| float WfPlayerEntData::metersPerSecondWalkSpeedBase |
| struct ButtonBinding WfPlayerEntData::moveDownBinding |
| struct ButtonBinding WfPlayerEntData::moveLeftBinding |
| u8 WfPlayerEntData::movementBits |
| struct ButtonBinding WfPlayerEntData::moveRightBinding |
| struct ButtonBinding WfPlayerEntData::moveUpBinding |
| int WfPlayerEntData::netPlayerSlot |
| vec2 WfPlayerEntData::netPlayerSpawnAtPos |
| int WfPlayerEntData::networkPlayerNum |
| struct ButtonBinding WfPlayerEntData::nextItemBinding |
| struct ActiveInputBindingsMask WfPlayerEntData::playerControlsMask |
| struct ButtonBinding WfPlayerEntData::prevItemBinding |
| struct ButtonBinding WfPlayerEntData::settingsMenuBinding |
| float WfPlayerEntData::speedMultiplier |
| enum WfPlayerState WfPlayerEntData::state |