Stardew Engine
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BackgroundBoxWidget.h File Reference
#include "HandleDefs.h"
#include "Widget.h"
Include dependency graph for BackgroundBoxWidget.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Data Structures

struct  BackgroundBoxWidgetData
 

Functions

void BackgroundBoxWidget_fromXML (struct UIWidget *pWidget, struct BackgroundBoxWidgetData *pWidgetData, struct DataNode *pXMLNode, struct XMLUIData *pUILayerData)
 
HWidget BackgroundBoxWidgetNew (HWidget hParent, struct DataNode *pXMLNode, struct XMLUIData *pUILayerData)
 
void * BackgroundBoxWidget_OutputVerts (struct BackgroundBoxWidgetData *pBBoxData, VECTOR(WidgetVertex) pOutVerts, float totalWidth, float totalHeight, const struct WidgetPadding *padding, float left, float top)
 
void BackgroundBoxWidget_Destroy (struct BackgroundBoxWidgetData *pBBoxData)
 

Function Documentation

◆ BackgroundBoxWidget_Destroy()

void BackgroundBoxWidget_Destroy ( struct BackgroundBoxWidgetData pBBoxData)

◆ BackgroundBoxWidget_fromXML()

void BackgroundBoxWidget_fromXML ( struct UIWidget pWidget,
struct BackgroundBoxWidgetData pWidgetData,
struct DataNode pXMLNode,
struct XMLUIData pUILayerData 
)

◆ BackgroundBoxWidget_OutputVerts()

void * BackgroundBoxWidget_OutputVerts ( struct BackgroundBoxWidgetData pBBoxData,
VECTOR(WidgetVertex pOutVerts,
float  totalWidth,
float  totalHeight,
const struct WidgetPadding padding,
float  left,
float  top 
)

◆ BackgroundBoxWidgetNew()

HWidget BackgroundBoxWidgetNew ( HWidget  hParent,
struct DataNode pXMLNode,
struct XMLUIData pUILayerData 
)