1#ifndef FREELOOKCAMERAMODE_H
2#define FREELOOKCAMERAMODE_H
vec2 vec2 struct Entity2DCollection struct GameFrameworkLayer * pLayer
Definition EntityQuadTree.h:38
float gDebugWSY
Definition FreeLookCameraMode.c:17
void BindFreeLookControls(InputContext *inputContext, struct GameLayer2DData *pData)
Definition FreeLookCameraMode.c:117
float gDebugWSX
Definition FreeLookCameraMode.c:16
void FreeLookMode2DInput(struct GameFrameworkLayer *pLayer, InputContext *context)
Definition FreeLookCameraMode.c:19
Definition InputContext.h:181
Definition FreeLookCameraMode.h:9
struct ButtonBinding freeLookZoomOutBinding
Definition FreeLookCameraMode.h:12
struct ButtonBinding freeLookZoomMoveXPosBinding
Definition FreeLookCameraMode.h:14
struct ButtonBinding freeLookZoomMoveYNegBinding
Definition FreeLookCameraMode.h:18
struct ButtonBinding freeLookSelectButtonBinding
Definition FreeLookCameraMode.h:20
struct AxisBinding freeLookCursorYAxisBinding
Definition FreeLookCameraMode.h:23
struct ButtonBinding freeLookZoomInBinding
Definition FreeLookCameraMode.h:11
struct ActiveInputBindingsMask freeLookInputsMask
Definition FreeLookCameraMode.h:25
struct AxisBinding freeLookCursorXAxisBinding
Definition FreeLookCameraMode.h:22
struct ButtonBinding freeLookZoomMoveXNegBinding
Definition FreeLookCameraMode.h:15
struct ButtonBinding freeLookZoomMoveYPosBinding
Definition FreeLookCameraMode.h:17
Definition GameFramework.h:42
Definition Game2DLayer.h:92
Definition InputContext.h:137