Stardew Engine
Loading...
Searching...
No Matches
RadioButtonWidget.c File Reference
#include "RadioButtonWidget.h"
#include "Widget.h"
#include "XMLUIGameLayer.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "Atlas.h"
#include "AssertLib.h"
#include "TextWidget.h"
#include "StaticWidget.h"
#include "RadioGroupWidget.h"
#include "DataNode.h"
#include "Log.h"
Include dependency graph for RadioButtonWidget.c:

Data Structures

struct  RadioButtonData
 

Macros

#define max(a, b)   (a>b?a:b)
 

Enumerations

enum  RadioBtnPlacement { RBP_Left , RBP_Right , RBP_Above , RBP_Below }
 

Functions

HWidget RadioButtonWidgetNew (HWidget hParent, struct DataNode *pDataNode, struct XMLUIData *pUILayerData)
 
void RadioButton_SetSelected (HWidget hRadioButton, bool bSelected)
 

Macro Definition Documentation

◆ max

#define max (   a,
  b 
)    (a>b?a:b)

Enumeration Type Documentation

◆ RadioBtnPlacement

Enumerator
RBP_Left 
RBP_Right 
RBP_Above 
RBP_Below 

Function Documentation

◆ RadioButton_SetSelected()

void RadioButton_SetSelected ( HWidget  hRadioButton,
bool  bSelected 
)

◆ RadioButtonWidgetNew()

HWidget RadioButtonWidgetNew ( HWidget  hParent,
struct DataNode pDataNode,
struct XMLUIData pUILayerData 
)