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Stardew Engine
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#include "RadioGroupWidget.h"#include "Widget.h"#include "XMLUIGameLayer.h"#include <string.h>#include <stdlib.h>#include <stdio.h>#include "Atlas.h"#include "AssertLib.h"#include "StackPanelWidget.h"#include "RadioButtonWidget.h"#include "RootWidget.h"#include "Scripting.h"#include "DataNode.h"#include "Log.h"
Data Structures | |
| struct | RadioGroupData |
Functions | |
| HWidget | RadioGroupWidgetNew (HWidget hParent, struct DataNode *pDataNode, struct XMLUIData *pUILayerData) |
| void | RadioGroup_ChildSelected (HWidget hRadioGroup, struct UIWidget *pRadioButtonChild) |