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Stardew Engine
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#include "StaticWidget.h"#include "XMLUIGameLayer.h"#include <string.h>#include <stdlib.h>#include <stdio.h>#include "Atlas.h"#include "AssertLib.h"#include "WidgetVertexOutputHelpers.h"#include "DataNode.h"
Functions | |
| float | StaticWidget_GetWidth (struct StaticWidgetData *pStaticData, struct WidgetPadding *pPadding) |
| float | StaticWidget_GetHeight (struct StaticWidgetData *pStaticData, struct WidgetPadding *pPadding) |
| void | StaticWidget_Destroy (struct StaticWidgetData *pStaticData) |
| void * | StaticWidget_OnOutputVerts (struct StaticWidgetData *pStaticData, float left, float top, struct WidgetPadding *pPadding, VECTOR(WidgetVertex) pOutVerts) |
| void | StaticWidget_MakeFromXML (struct StaticWidgetData *pWidgetData, struct DataNode *pDataNode, struct XMLUIData *pUILayerData) |
| HWidget | StaticWidgetNew (HWidget hParent, struct DataNode *pXMLNode, struct XMLUIData *pUILayerData) |
| void StaticWidget_Destroy | ( | struct StaticWidgetData * | pStaticData | ) |
| float StaticWidget_GetHeight | ( | struct StaticWidgetData * | pStaticData, |
| struct WidgetPadding * | pPadding | ||
| ) |
| float StaticWidget_GetWidth | ( | struct StaticWidgetData * | pStaticData, |
| struct WidgetPadding * | pPadding | ||
| ) |
| void StaticWidget_MakeFromXML | ( | struct StaticWidgetData * | pWidgetData, |
| struct DataNode * | pDataNode, | ||
| struct XMLUIData * | pUILayerData | ||
| ) |
| void * StaticWidget_OnOutputVerts | ( | struct StaticWidgetData * | pStaticData, |
| float | left, | ||
| float | top, | ||
| struct WidgetPadding * | pPadding, | ||
| VECTOR(WidgetVertex) | pOutVerts | ||
| ) |