#include "DrawContext.h"
#include "InputContext.h"
#include "Network.h"
#include <stdbool.h>
Go to the source code of this file.
◆ ArgHandlerFn
| typedef void(* ArgHandlerFn) (int argc, char **argv, int onArg) |
◆ GameInitFn
◆ Engine_ParseCmdArgs()
| void Engine_ParseCmdArgs |
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int |
argc, |
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char ** |
argv, |
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ArgHandlerFn |
handlerFn |
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) |
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◆ EngineStart()
| int EngineStart |
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int |
argc, |
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char ** |
argv, |
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GameInitFn |
init |
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) |
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◆ GetDrawContext()
◆ GetInputContext()
◆ Mn_GetScreenHeight()
| int Mn_GetScreenHeight |
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| ) |
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◆ Mn_GetScreenWidth()
| int Mn_GetScreenWidth |
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| ) |
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◆ gCmdArgs